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func (r *gameShieldBackendRepository) GetGameShieldBackendByHostIdAndSourceMachineIp(ctx context.Context, hostId int, sourceMachineIp string) ([]model.GameShieldBackend, error) {
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func (r *gameShieldBackendRepository) GetGameShieldBackendByHostIdAndSourceMachineIp(ctx context.Context, hostId int, sourceMachineIp string) ([]model.GameShieldBackend, error) {
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