package v1 type GameShieldSubmitRequest struct { HostId int `json:"host_id" form:"host_id" binding:"required"` AppName string `json:"app_name" form:"app_name" binding:"required"` RuleId int `json:"rule_id" form:"rule_id"` Id int `json:"id" form:"id"` Uid int `json:"uid" form:"uid"` Comment string `json:"comment" form:"comment"` } type BackendItem struct { Protocol string `json:"protocol" form:"protocol"` Host string `json:"host" form:"host"` ProxyAddr string `json:"proxy_addr" form:"proxy_addr"` SdkPort int `json:"sdk_port" form:"sdk_port"` SourceMachineIP string `json:"source_machineIP" form:"source_machineIP"` ConnectPort int `json:"connect_port" form:"connect_port"` } type GameShieldSubmitResponse struct { RoleId int `json:"role_id"` } type GetGameShieldRuleIdRequest struct { AppName string `json:"app_name" form:"app_name"` Name string `json:"name" form:"name"` HostId int `json:"host_id" form:"host_id"` } type GetGameShieldRequiredResponse struct { ExpiredAt string Backend string Cookie string RuleId int DunName string } type KeyAndFieldResponse struct { Key string FieldId int } type GameShieldRuleIdRequest struct { RuleId int `json:"rule_id" form:"rule_id" binding:"required"` } type SDKInfo struct { RuleID string `json:"rule_id"` // 规则ID ClientIP string `json:"client_ip"` // 客户端IP GatewayIP string `json:"gateway_ip"` // 网关IP SDKUUID string `json:"sdk_uuid"` // SDK-UUID SessionID string `json:"session_id"` // 会话ID SDKType string `json:"sdk_type"` // SDK类型 SDKVersion string `json:"sdk_version"` // SDK版本 System string `json:"system"` // 系统 ExtraInfo string `json:"extra_info"` // 附加信息 }