//go:build wireinject // +build wireinject package wire import ( "github.com/go-nunu/nunu-layout-advanced/internal/handler" "github.com/go-nunu/nunu-layout-advanced/internal/job" "github.com/go-nunu/nunu-layout-advanced/internal/middleware" "github.com/go-nunu/nunu-layout-advanced/internal/repository" "github.com/go-nunu/nunu-layout-advanced/internal/server" "github.com/go-nunu/nunu-layout-advanced/internal/service" "github.com/go-nunu/nunu-layout-advanced/pkg/app" "github.com/go-nunu/nunu-layout-advanced/pkg/jwt" "github.com/go-nunu/nunu-layout-advanced/pkg/limiter" "github.com/go-nunu/nunu-layout-advanced/pkg/log" "github.com/go-nunu/nunu-layout-advanced/pkg/server/http" "github.com/go-nunu/nunu-layout-advanced/pkg/sid" "github.com/google/wire" "github.com/spf13/viper" ) var repositorySet = wire.NewSet( repository.NewDB, //repository.NewRedis, repository.NewMongoClient, repository.NewMongoDB, repository.NewRabbitMQ, repository.NewRepository, repository.NewTransaction, repository.NewUserRepository, repository.NewGameShieldRepository, repository.NewGameShieldPublicIpRepository, repository.NewWebForwardingRepository, repository.NewTcpforwardingRepository, repository.NewUdpForWardingRepository, repository.NewGameShieldUserIpRepository, repository.NewWebLimitRepository, repository.NewTcpLimitRepository, repository.NewUdpLimitRepository, repository.NewGameShieldBackendRepository, repository.NewGameShieldSdkIpRepository, repository.NewHostRepository, repository.NewGlobalLimitRepository, repository.NewGatewayGroupRepository, repository.NewGateWayGroupIpRepository, ) var serviceSet = wire.NewSet( service.NewService, service.NewAoDunService, service.NewUserService, service.NewGameShieldService, service.NewGameShieldPublicIpService, service.NewDuedateService, service.NewFormatterService, service.NewParserService, service.NewRequiredService, service.NewCrawlerService, service.NewWebForwardingService, service.NewTcpforwardingService, service.NewUdpForWardingService, service.NewGameShieldUserIpService, service.NewWebLimitService, service.NewTcpLimitService, service.NewUdpLimitService, service.NewGameShieldBackendService, service.NewGameShieldSdkIpService, service.NewHostService, service.NewGlobalLimitService, service.NewGatewayGroupService, service.NewWafFormatterService, service.NewGateWayGroupIpService, ) var handlerSet = wire.NewSet( handler.NewHandler, handler.NewUserHandler, handler.NewGameShieldHandler, handler.NewGameShieldPublicIpHandler, handler.NewWebForwardingHandler, handler.NewTcpforwardingHandler, handler.NewUdpForWardingHandler, handler.NewGameShieldUserIpHandler, handler.NewWebLimitHandler, handler.NewTcpLimitHandler, handler.NewUdpLimitHandler, handler.NewGameShieldBackendHandler, handler.NewGameShieldSdkIpHandler, handler.NewHostHandler, handler.NewGlobalLimitHandler, handler.NewGatewayGroupHandler, handler.NewGateWayGroupIpHandler, ) var jobSet = wire.NewSet( job.NewJob, job.NewUserJob, job.NewWhitelistJob, ) // 限流器依赖集 var limiterSet = wire.NewSet( limiter.NewLimiter, middleware.NewRateLimitMiddleware, ) var serverSet = wire.NewSet( server.NewHTTPServer, server.NewJobServer, ) // build App func newApp( httpServer *http.Server, jobServer *server.JobServer, // task *server.Task, ) *app.App { return app.NewApp( app.WithServer(httpServer, jobServer), app.WithName("demo-server"), ) } func NewWire(*viper.Viper, *log.Logger) (*app.App, func(), error) { panic(wire.Build( repositorySet, serviceSet, handlerSet, jobSet, serverSet, limiterSet, sid.NewSid, jwt.NewJwt, newApp, )) }