// Code generated by Wire. DO NOT EDIT. //go:generate go run -mod=mod github.com/google/wire/cmd/wire //go:build !wireinject // +build !wireinject package wire import ( "github.com/go-nunu/nunu-layout-advanced/internal/handler" "github.com/go-nunu/nunu-layout-advanced/internal/job" "github.com/go-nunu/nunu-layout-advanced/internal/repository" "github.com/go-nunu/nunu-layout-advanced/internal/server" "github.com/go-nunu/nunu-layout-advanced/internal/service" "github.com/go-nunu/nunu-layout-advanced/pkg/app" "github.com/go-nunu/nunu-layout-advanced/pkg/jwt" "github.com/go-nunu/nunu-layout-advanced/pkg/log" "github.com/go-nunu/nunu-layout-advanced/pkg/server/http" "github.com/go-nunu/nunu-layout-advanced/pkg/sid" "github.com/google/wire" "github.com/spf13/viper" ) // Injectors from wire.go: func NewWire(viperViper *viper.Viper, logger *log.Logger) (*app.App, func(), error) { jwtJWT := jwt.NewJwt(viperViper) handlerHandler := handler.NewHandler(logger) db := repository.NewDB(viperViper, logger) repositoryRepository := repository.NewRepository(logger, db) transaction := repository.NewTransaction(repositoryRepository) sidSid := sid.NewSid() serviceService := service.NewService(transaction, logger, sidSid, jwtJWT) userRepository := repository.NewUserRepository(repositoryRepository) userService := service.NewUserService(serviceService, userRepository) userHandler := handler.NewUserHandler(handlerHandler, userService) gameShieldRepository := repository.NewGameShieldRepository(repositoryRepository) parserService := service.NewParserService(serviceService) crawlerService := service.NewCrawlerService(serviceService, parserService, viperViper) gameShieldPublicIpRepository := repository.NewGameShieldPublicIpRepository(repositoryRepository) gameShieldUserIpRepository := repository.NewGameShieldUserIpRepository(repositoryRepository) gameShieldPublicIpService := service.NewGameShieldPublicIpService(serviceService, gameShieldPublicIpRepository, gameShieldUserIpRepository) duedateService := service.NewDuedateService(serviceService, gameShieldRepository) formatterService := service.NewFormatterService(serviceService, gameShieldPublicIpService) requiredService := service.NewRequiredService(serviceService, crawlerService, viperViper) gameShieldService := service.NewGameShieldService(serviceService, gameShieldRepository, crawlerService, gameShieldPublicIpService, duedateService, formatterService, parserService, requiredService, viperViper) gameShieldHandler := handler.NewGameShieldHandler(handlerHandler, gameShieldService, crawlerService) webForwardingRepository := repository.NewWebForwardingRepository(repositoryRepository) webForwardingService := service.NewWebForwardingService(serviceService, requiredService, webForwardingRepository, crawlerService, parserService) webForwardingHandler := handler.NewWebForwardingHandler(handlerHandler, webForwardingService) webLimitRepository := repository.NewWebLimitRepository(repositoryRepository) webLimitService := service.NewWebLimitService(serviceService, webLimitRepository, requiredService, parserService, crawlerService) webLimitHandler := handler.NewWebLimitHandler(handlerHandler, webLimitService) tcpforwardingRepository := repository.NewTcpforwardingRepository(repositoryRepository) tcpforwardingService := service.NewTcpforwardingService(serviceService, tcpforwardingRepository, parserService, requiredService, crawlerService) tcpforwardingHandler := handler.NewTcpforwardingHandler(handlerHandler, tcpforwardingService) udpForWardingRepository := repository.NewUdpForWardingRepository(repositoryRepository) udpForWardingService := service.NewUdpForWardingService(serviceService, udpForWardingRepository, requiredService, parserService, crawlerService) udpForWardingHandler := handler.NewUdpForWardingHandler(handlerHandler, udpForWardingService) tcpLimitRepository := repository.NewTcpLimitRepository(repositoryRepository) tcpLimitService := service.NewTcpLimitService(serviceService, tcpLimitRepository, requiredService, parserService, crawlerService) tcpLimitHandler := handler.NewTcpLimitHandler(handlerHandler, tcpLimitService) httpServer := server.NewHTTPServer(logger, viperViper, jwtJWT, userHandler, gameShieldHandler, webForwardingHandler, webLimitHandler, tcpforwardingHandler, udpForWardingHandler, tcpLimitHandler) jobJob := job.NewJob(transaction, logger, sidSid) userJob := job.NewUserJob(jobJob, userRepository) jobServer := server.NewJobServer(logger, userJob) appApp := newApp(httpServer, jobServer) return appApp, func() { }, nil } // wire.go: var repositorySet = wire.NewSet(repository.NewDB, repository.NewRepository, repository.NewTransaction, repository.NewUserRepository, repository.NewGameShieldRepository, repository.NewGameShieldPublicIpRepository, repository.NewWebForwardingRepository, repository.NewTcpforwardingRepository, repository.NewUdpForWardingRepository, repository.NewGameShieldUserIpRepository, repository.NewWebLimitRepository, repository.NewTcpLimitRepository) var serviceSet = wire.NewSet(service.NewService, service.NewUserService, service.NewGameShieldService, service.NewCrawlerService, service.NewGameShieldPublicIpService, service.NewDuedateService, service.NewFormatterService, service.NewParserService, service.NewRequiredService, service.NewWebForwardingService, service.NewTcpforwardingService, service.NewUdpForWardingService, service.NewGameShieldUserIpService, service.NewWebLimitService, service.NewTcpLimitService) var handlerSet = wire.NewSet(handler.NewHandler, handler.NewUserHandler, handler.NewGameShieldHandler, handler.NewGameShieldPublicIpHandler, handler.NewWebForwardingHandler, handler.NewTcpforwardingHandler, handler.NewUdpForWardingHandler, handler.NewGameShieldUserIpHandler, handler.NewWebLimitHandler, handler.NewTcpLimitHandler) var jobSet = wire.NewSet(job.NewJob, job.NewUserJob) var serverSet = wire.NewSet(server.NewHTTPServer, server.NewJobServer) // build App func newApp( httpServer *http.Server, jobServer *server.JobServer, ) *app.App { return app.NewApp(app.WithServer(httpServer, jobServer), app.WithName("demo-server")) }