// Code generated by Wire. DO NOT EDIT. //go:generate go run -mod=mod github.com/google/wire/cmd/wire //go:build !wireinject // +build !wireinject package wire import ( "github.com/go-nunu/nunu-layout-advanced/internal/job" "github.com/go-nunu/nunu-layout-advanced/internal/repository" "github.com/go-nunu/nunu-layout-advanced/internal/server" "github.com/go-nunu/nunu-layout-advanced/internal/service" "github.com/go-nunu/nunu-layout-advanced/internal/task" "github.com/go-nunu/nunu-layout-advanced/pkg/app" "github.com/go-nunu/nunu-layout-advanced/pkg/jwt" "github.com/go-nunu/nunu-layout-advanced/pkg/log" "github.com/go-nunu/nunu-layout-advanced/pkg/sid" "github.com/google/wire" "github.com/spf13/viper" ) // Injectors from wire.go: func NewWire(viperViper *viper.Viper, logger *log.Logger) (*app.App, func(), error) { db := repository.NewDB(viperViper, logger) client := repository.NewMongoClient(viperViper) database := repository.NewMongoDB(client, viperViper) rabbitMQ, cleanup := repository.NewRabbitMQ(viperViper, logger) repositoryRepository := repository.NewRepository(logger, db, client, database, rabbitMQ) transaction := repository.NewTransaction(repositoryRepository) sidSid := sid.NewSid() taskTask := task.NewTask(transaction, logger, sidSid) userRepository := repository.NewUserRepository(repositoryRepository) userTask := task.NewUserTask(taskTask, userRepository) gameShieldRepository := repository.NewGameShieldRepository(repositoryRepository) jwtJWT := jwt.NewJwt(viperViper) serviceService := service.NewService(transaction, logger, sidSid, jwtJWT) gameShieldBackendRepository := repository.NewGameShieldBackendRepository(repositoryRepository) parserService := service.NewParserService(serviceService) crawlerService := service.NewCrawlerService(serviceService, parserService, viperViper) gameShieldPublicIpRepository := repository.NewGameShieldPublicIpRepository(repositoryRepository) gameShieldUserIpRepository := repository.NewGameShieldUserIpRepository(repositoryRepository) gameShieldPublicIpService := service.NewGameShieldPublicIpService(serviceService, gameShieldPublicIpRepository, gameShieldUserIpRepository) duedateService := service.NewDuedateService(serviceService, gameShieldRepository) hostRepository := repository.NewHostRepository(repositoryRepository) hostService := service.NewHostService(serviceService, hostRepository) formatterService := service.NewFormatterService(serviceService, gameShieldPublicIpService, gameShieldBackendRepository, hostService) requiredService := service.NewRequiredService(serviceService, crawlerService, viperViper) gameShieldSdkIpRepository := repository.NewGameShieldSdkIpRepository(repositoryRepository) gameShieldSdkIpService := service.NewGameShieldSdkIpService(serviceService, gameShieldSdkIpRepository) gameShieldService := service.NewGameShieldService(serviceService, gameShieldRepository, crawlerService, gameShieldPublicIpService, duedateService, formatterService, parserService, requiredService, viperViper, gameShieldSdkIpService) gameShieldBackendService := service.NewGameShieldBackendService(serviceService, gameShieldBackendRepository, gameShieldRepository, crawlerService, gameShieldPublicIpService, duedateService, formatterService, parserService, requiredService, viperViper, gameShieldService, hostService) gameShieldTask := task.NewGameShieldTask(taskTask, gameShieldRepository, gameShieldBackendService) taskServer := server.NewTaskServer(logger, userTask, gameShieldTask) jobJob := job.NewJob(transaction, logger, sidSid, rabbitMQ) userJob := job.NewUserJob(jobJob, userRepository) aoDunService := service.NewAoDunService(serviceService, viperViper) whitelistJob := job.NewWhitelistJob(jobJob, aoDunService) jobServer := server.NewJobServer(logger, userJob, whitelistJob) appApp := newApp(taskServer, jobServer) return appApp, func() { cleanup() }, nil } // wire.go: var repositorySet = wire.NewSet(repository.NewDB, repository.NewMongoClient, repository.NewMongoDB, repository.NewRabbitMQ, repository.NewRepository, repository.NewTransaction, repository.NewUserRepository, repository.NewGameShieldRepository, repository.NewGameShieldBackendRepository, repository.NewGameShieldPublicIpRepository, repository.NewHostRepository, repository.NewGameShieldUserIpRepository, repository.NewGameShieldSdkIpRepository) var taskSet = wire.NewSet(task.NewTask, task.NewUserTask, task.NewGameShieldTask) var jobSet = wire.NewSet(job.NewJob, job.NewUserJob, job.NewWhitelistJob) var serverSet = wire.NewSet(server.NewTaskServer, server.NewJobServer) var serviceSet = wire.NewSet(service.NewService, service.NewAoDunService, service.NewGameShieldService, service.NewCrawlerService, service.NewGameShieldPublicIpService, service.NewDuedateService, service.NewFormatterService, service.NewParserService, service.NewRequiredService, service.NewHostService, service.NewGameShieldBackendService, service.NewGameShieldSdkIpService, service.NewGameShieldUserIpService) // build App func newApp(task2 *server.TaskServer, jobServer *server.JobServer, ) *app.App { return app.NewApp(app.WithServer(task2, jobServer), app.WithName("demo-task")) }