wire.go 2.6 KB

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  1. //go:build wireinject
  2. // +build wireinject
  3. package wire
  4. import (
  5. "github.com/go-nunu/nunu-layout-advanced/internal/handler"
  6. "github.com/go-nunu/nunu-layout-advanced/internal/job"
  7. "github.com/go-nunu/nunu-layout-advanced/internal/repository"
  8. "github.com/go-nunu/nunu-layout-advanced/internal/server"
  9. "github.com/go-nunu/nunu-layout-advanced/internal/service"
  10. "github.com/go-nunu/nunu-layout-advanced/pkg/app"
  11. "github.com/go-nunu/nunu-layout-advanced/pkg/jwt"
  12. "github.com/go-nunu/nunu-layout-advanced/pkg/log"
  13. "github.com/go-nunu/nunu-layout-advanced/pkg/server/http"
  14. "github.com/go-nunu/nunu-layout-advanced/pkg/sid"
  15. "github.com/google/wire"
  16. "github.com/spf13/viper"
  17. )
  18. var repositorySet = wire.NewSet(
  19. repository.NewDB,
  20. //repository.NewRedis,
  21. repository.NewRepository,
  22. repository.NewTransaction,
  23. repository.NewUserRepository,
  24. repository.NewGameShieldRepository,
  25. repository.NewGameShieldPublicIpRepository,
  26. repository.NewWebForwardingRepository,
  27. repository.NewTcpforwardingRepository,
  28. repository.NewUdpForWardingRepository,
  29. repository.NewGameShieldUserIpRepository,
  30. repository.NewWebLimitRepository,
  31. repository.NewTcpLimitRepository,
  32. repository.NewUdpLimitRepository,
  33. )
  34. var serviceSet = wire.NewSet(
  35. service.NewService,
  36. service.NewUserService,
  37. service.NewGameShieldService,
  38. service.NewCrawlerService,
  39. service.NewGameShieldPublicIpService,
  40. service.NewDuedateService,
  41. service.NewFormatterService,
  42. service.NewParserService,
  43. service.NewRequiredService,
  44. service.NewWebForwardingService,
  45. service.NewTcpforwardingService,
  46. service.NewUdpForWardingService,
  47. service.NewGameShieldUserIpService,
  48. service.NewWebLimitService,
  49. service.NewTcpLimitService,
  50. service.NewUdpLimitService,
  51. )
  52. var handlerSet = wire.NewSet(
  53. handler.NewHandler,
  54. handler.NewUserHandler,
  55. handler.NewGameShieldHandler,
  56. handler.NewGameShieldPublicIpHandler,
  57. handler.NewWebForwardingHandler,
  58. handler.NewTcpforwardingHandler,
  59. handler.NewUdpForWardingHandler,
  60. handler.NewGameShieldUserIpHandler,
  61. handler.NewWebLimitHandler,
  62. handler.NewTcpLimitHandler,
  63. handler.NewUdpLimitHandler,
  64. )
  65. var jobSet = wire.NewSet(
  66. job.NewJob,
  67. job.NewUserJob,
  68. )
  69. var serverSet = wire.NewSet(
  70. server.NewHTTPServer,
  71. server.NewJobServer,
  72. )
  73. // build App
  74. func newApp(
  75. httpServer *http.Server,
  76. jobServer *server.JobServer,
  77. // task *server.Task,
  78. ) *app.App {
  79. return app.NewApp(
  80. app.WithServer(httpServer, jobServer),
  81. app.WithName("demo-server"),
  82. )
  83. }
  84. func NewWire(*viper.Viper, *log.Logger) (*app.App, func(), error) {
  85. panic(wire.Build(
  86. repositorySet,
  87. serviceSet,
  88. handlerSet,
  89. jobSet,
  90. serverSet,
  91. sid.NewSid,
  92. jwt.NewJwt,
  93. newApp,
  94. ))
  95. }