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- package v1
- import "time"
- type GameShieldBackendRequest struct {
- Id int `json:"id" form:"id"`
- SourceMachineIP string `json:"source_machineIP" form:"source_machineIP"`
- Protocol string `json:"protocol" form:"protocol"`
- ProxyAddr string `json:"proxy_addr" form:"proxy_addr"`
- KeySort int `json:"key_sort" form:"key_sort"`
- ConnectPort string `json:"connect_port" form:"connect_port" binding:"required"`
- SdkPort string `json:"sdk_port" form:"sdk_port"`
- SdkIp string `json:"sdk_ip" form:"sdk_ip"`
- Type string `json:"type" form:"type"`
- MaxBandwidth int `json:"max_bandwidth" form:"max_bandwidth"`
- Checked string `json:"checked" form:"checked"`
- CreatedAt time.Time `json:"created_at" form:"created_at"`
- UpdatedAt time.Time `json:"updated_at" form:"updated_at"`
- }
- type GameShieldBackendArrayRequest struct {
- Items []GameShieldBackendRequest `json:"items" form:"items"`
- Uid int `json:"uid" form:"uid" binding:"required"`
- HostId int `json:"host_id" form:"host_id" binding:"required"`
- }
- type SendGameShieldBackend struct {
- Addr []string `json:"addr,omitempty" form:"addr"`
- Protocol string `json:"protocol,omitempty" form:"protocol"`
- ProxyAddr string `json:"proxy_addr,omitempty" form:"proxy_addr"`
- SdkPort int `json:"sdk_port,omitempty" form:"sdk_port"`
- UdpSessionTimeout string `json:"udp_session_timeout,omitempty" form:"udp_session_timeout"`
- SdkIp string `json:"sdk_ip,omitempty" form:"sdk_ip"`
- AgentAddr string `json:"agent_addr,omitempty" form:"agent_addr"`
- Type string `json:"type,omitempty" form:"type"`
- MaxBandwidth string `json:"max_bandwidth,omitempty" form:"max_bandwidth"`
- }
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