host.go 8.6 KB

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  1. package service
  2. import (
  3. "context"
  4. v1 "github.com/go-nunu/nunu-layout-advanced/api/v1"
  5. "github.com/go-nunu/nunu-layout-advanced/internal/model"
  6. "github.com/go-nunu/nunu-layout-advanced/internal/repository"
  7. "github.com/spf13/cast"
  8. "strconv"
  9. "strings"
  10. )
  11. // HostService 接口定义
  12. type HostService interface {
  13. GetHost(ctx context.Context, id int64) (*model.Host, error)
  14. GetGameShieldConfig(ctx context.Context, hostId int) (v1.GameShieldHostBackendConfigResponse, error)
  15. GetGlobalLimitConfig(ctx context.Context, hostId int) (v1.GlobalLimitConfigResponse, error)
  16. GetTcpLimitConfig(ctx context.Context, hostId int) (v1.TcpLimitRequest, error)
  17. GetUdpLimitConfig(ctx context.Context, hostId int) (v1.UdpLimitRequest, error)
  18. GetWebLimitConfig(ctx context.Context, hostId int) (v1.WebLimitRequest, error)
  19. }
  20. func NewHostService(
  21. service *Service,
  22. hostRepository repository.HostRepository,
  23. ) HostService {
  24. return &hostService{
  25. Service: service,
  26. hostRepository: hostRepository,
  27. }
  28. }
  29. // 常量定义,包含新增的配置项名称
  30. const (
  31. ConfigOnlineDevices = "在线设备数"
  32. ConfigRuleEntries = "规则条目"
  33. ConfigMaxBandwidth = "高带宽转发规则条目"
  34. ConfigSourceMachines = "支持源机"
  35. ConfigBps = "带宽"
  36. ConfigMaxProtection = "高防防护能力"
  37. ConfigPortCount = "防御端口数量"
  38. ConfigDomainCount = "防御域名(需要备案)"
  39. ConfigOperator = "高防线路"
  40. ConfigIpCount = "高防节点IP"
  41. NodeArea = "节点区域"
  42. )
  43. // unitSuffixMap 存储需要去除的单位后缀
  44. var unitSuffixMap = map[string]string{
  45. ConfigOnlineDevices: "个",
  46. ConfigRuleEntries: "个",
  47. ConfigMaxBandwidth: "条",
  48. ConfigIpCount: "个",
  49. }
  50. type hostService struct {
  51. *Service
  52. hostRepository repository.HostRepository
  53. }
  54. func (s *hostService) GetHost(ctx context.Context, id int64) (*model.Host, error) {
  55. return s.hostRepository.GetHost(ctx, id)
  56. }
  57. // GetHostConfig 保持不变,它是一个通用的底层数据获取方法。
  58. func (s *hostService) GetHostConfig(ctx context.Context, hostId int) ([]map[string]string, error) {
  59. configOptions, err := s.hostRepository.GetHostConfig(ctx, hostId)
  60. if err != nil {
  61. return nil, err
  62. }
  63. // 2. 收集ID和建立映射关系 (优化部分)
  64. var configIDs []int
  65. // 只收集那些我们需要查询详情的 option ID
  66. var optionIDsToFetch []int
  67. optionMap := make(map[int]int)
  68. qtyMap := make(map[int]int)
  69. for _, item := range configOptions {
  70. configIDs = append(configIDs, item.Configid)
  71. qtyMap[item.Configid] = item.Qty
  72. // 核心优化:只有当数量为0时,我们才需要Option的名称,
  73. // 因此才需要记录其ID用于后续查询,并建立 configID -> optionID 的映射。
  74. if item.Qty == 0 {
  75. optionIDsToFetch = append(optionIDsToFetch, item.Optionid)
  76. optionMap[item.Configid] = item.Optionid
  77. }
  78. }
  79. // 3. 获取配置和选项数据
  80. var configs []v1.ProductConfigOption
  81. if len(configIDs) > 0 {
  82. configs, err = s.hostRepository.GetProductConfigOption(ctx, configIDs)
  83. if err != nil {
  84. return nil, err
  85. }
  86. }
  87. // 只有在确实需要查询的情况下才执行
  88. var options []v1.ProductConfigOptionSub
  89. if len(optionIDsToFetch) > 0 {
  90. options, err = s.hostRepository.GetProductConfigOptionSub(ctx, optionIDsToFetch)
  91. if err != nil {
  92. return nil, err
  93. }
  94. }
  95. // 4. 转换选项为关联数组
  96. optionsByID := make(map[int]v1.ProductConfigOptionSub)
  97. for _, option := range options {
  98. optionsByID[option.ID] = option
  99. }
  100. // 5. 构建结果数据 (逻辑更清晰)
  101. var data []map[string]string
  102. for _, config := range configs {
  103. var optionName string
  104. // 直接通过qtyMap判断,逻辑更直接
  105. if qty := qtyMap[config.ID]; qty != 0 {
  106. // 如果数量不为0,直接使用数量作为名称
  107. optionName = strconv.Itoa(qty)
  108. } else {
  109. // 否则,我们知道它一定在 optionMap 和 optionsByID 中 (如果数据一致)
  110. optionID := optionMap[config.ID] // 这个查找现在是必要的
  111. if opt, ok := optionsByID[optionID]; ok {
  112. optionName = opt.OptionName
  113. }
  114. }
  115. data = append(data, map[string]string{
  116. "config_name": config.OptionName,
  117. "option_name": optionName,
  118. })
  119. }
  120. return data, nil
  121. }
  122. // cleanConfigOptionName 简化后的清理函数,直接返回清理后的字符串。
  123. func (s *hostService) cleanConfigOptionName(configName string, optionName string) string {
  124. // 根据配置名称去除相应的单位后缀
  125. if suffix, ok := unitSuffixMap[configName]; ok {
  126. optionName = strings.TrimSuffix(optionName, suffix)
  127. }
  128. return optionName
  129. }
  130. // getHostConfigsMap 新增的辅助函数,用于获取所有清理后的配置映射。
  131. func (s *hostService) getHostConfigsMap(ctx context.Context, hostId int) (map[string]string, error) {
  132. baseData, err := s.GetHostConfig(ctx, hostId)
  133. if err != nil {
  134. return nil, err
  135. }
  136. configsMap := make(map[string]string)
  137. for _, item := range baseData {
  138. configName := item["config_name"]
  139. optionName := item["option_name"]
  140. // 将清理后的值存储到 map 中
  141. configsMap[configName] = s.cleanConfigOptionName(configName, optionName)
  142. }
  143. return configsMap, nil
  144. }
  145. func (s *hostService) GetGameShieldConfig(ctx context.Context, hostId int) (v1.GameShieldHostBackendConfigResponse, error) {
  146. // 调用新辅助函数获取处理好的配置映射
  147. configsMap, err := s.getHostConfigsMap(ctx, hostId)
  148. if err != nil {
  149. return v1.GameShieldHostBackendConfigResponse{}, err
  150. }
  151. var data v1.GameShieldHostBackendConfigResponse
  152. var parseErr error // 用于统一处理类型转换错误
  153. // 从映射中获取值并进行类型转换
  154. if val, ok := configsMap[ConfigOnlineDevices]; ok {
  155. data.OnlineDevicesCount, parseErr = cast.ToInt64E(val)
  156. if parseErr != nil {
  157. return data, parseErr
  158. }
  159. }
  160. if val, ok := configsMap[ConfigRuleEntries]; ok {
  161. data.RuleEntriesCount, parseErr = cast.ToInt64E(val)
  162. if parseErr != nil {
  163. return data, parseErr
  164. }
  165. }
  166. if val, ok := configsMap[ConfigMaxBandwidth]; ok {
  167. data.MaxBandwidthCount, parseErr = cast.ToInt64E(val)
  168. if parseErr != nil {
  169. return data, parseErr
  170. }
  171. }
  172. if val, ok := configsMap[ConfigSourceMachines]; ok {
  173. data.SourceMachinesCount, parseErr = cast.ToInt64E(val)
  174. if parseErr != nil {
  175. return data, parseErr
  176. }
  177. }
  178. return data, nil
  179. }
  180. func (s *hostService) GetGlobalLimitConfig(ctx context.Context, hostId int) (v1.GlobalLimitConfigResponse, error) {
  181. configsMap, err := s.getHostConfigsMap(ctx, hostId)
  182. if err != nil {
  183. return v1.GlobalLimitConfigResponse{}, err
  184. }
  185. data := v1.GlobalLimitConfigResponse{
  186. MaxBytesMonth: "0",
  187. Bps: "0",
  188. IpCount: 0,
  189. Operator: 0,
  190. NodeArea: "",
  191. ConfigMaxProtection: "",
  192. }
  193. if val, ok := configsMap[ConfigBps]; ok {
  194. data.Bps = val
  195. }
  196. //if val, ok := configsMap[ConfigMaxBytesMonth]; ok {
  197. // data.MaxBytesMonth = val
  198. //}
  199. if val, ok := configsMap[ConfigPortCount]; ok {
  200. data.PortCount, err = cast.ToIntE(val)
  201. if err != nil {
  202. return data, err
  203. }
  204. }
  205. if val, ok := configsMap[ConfigDomainCount]; ok {
  206. data.DomainCount, err = cast.ToIntE(val)
  207. if err != nil {
  208. return data, err
  209. }
  210. }
  211. if val, ok := configsMap[ConfigOperator]; ok {
  212. if val == "电信" {
  213. data.IpCount = 1
  214. }
  215. if val == "BGP" {
  216. data.IpCount = 2
  217. }
  218. }
  219. if val, ok := configsMap[ConfigIpCount]; ok {
  220. data.Operator, err = cast.ToIntE(val)
  221. if err != nil {
  222. return data, err
  223. }
  224. }
  225. if val, ok := configsMap[NodeArea]; ok {
  226. data.NodeArea = val
  227. }
  228. if val, ok := configsMap[ConfigMaxProtection]; ok {
  229. data.ConfigMaxProtection = val
  230. }
  231. return data, nil
  232. }
  233. // GetTcpLimitConfig 修正返回类型,并使用新的辅助函数
  234. func (s *hostService) GetTcpLimitConfig(ctx context.Context, hostId int) (v1.TcpLimitRequest, error) {
  235. _, err := s.getHostConfigsMap(ctx, hostId)
  236. if err != nil {
  237. return v1.TcpLimitRequest{}, err
  238. }
  239. data := v1.TcpLimitRequest{
  240. ConnCount: 0,
  241. ConnDuration: "0s",
  242. MaxConnCount: 0,
  243. }
  244. return data, nil // 返回结构体
  245. }
  246. // GetUdpLimitConfig
  247. func (s *hostService) GetUdpLimitConfig(ctx context.Context, hostId int) (v1.UdpLimitRequest, error) {
  248. _, err := s.getHostConfigsMap(ctx, hostId)
  249. if err != nil {
  250. return v1.UdpLimitRequest{}, err
  251. }
  252. data := v1.UdpLimitRequest{
  253. QosPacketCount: 0,
  254. QosPacketDuration: "0s",
  255. MaxConnCount: 0,
  256. }
  257. return data, nil
  258. }
  259. // GetWebLimitConfig 修正返回类型,并使用新的辅助函数
  260. func (s *hostService) GetWebLimitConfig(ctx context.Context, hostId int) (v1.WebLimitRequest, error) {
  261. _, err := s.getHostConfigsMap(ctx, hostId)
  262. if err != nil {
  263. return v1.WebLimitRequest{}, err
  264. }
  265. data := v1.WebLimitRequest{
  266. QpsCount: 0,
  267. QpsDuration: "0s",
  268. }
  269. return data, nil
  270. }